media player controlled by head movements

I designed a gestural media player interface that takes its inspiration from the activity (or lack thereof) of lounging. To lounge, you sit/lie down and do nothing. The interface fits into that flow of action by powering on when someone sits on it. All controls for the player only require neck and facial movements. By restricting myself to a limited palette of muscles, I inadvertently created an interface that might be useful for the physically impaired.

interactive manual

The manual for the device was initially problematic since the controls are different for the left and right directions. I solved this issue by having the manual be a mirror, which put the user themselves in the manual, bypassing the need to interpret left and right from a drawn figure.